안드로이드 개발 질문/답변
(글 수 45,052)
public class Stop extends Activity implements SensorEventListener{
private MediaPlayer mp;
private long lastTime;
private float speed;
private float lastX;
private float lastY;
private float lastZ;
private float count;
private float x, y, z;
private static final int SHAKE_THRESHOLD = 1000;
private static final int DATA_X = SensorManager.DATA_X;
private static final int DATA_Y = SensorManager.DATA_Y;
private static final int DATA_Z = SensorManager.DATA_Z;
private SensorManager sensorManager;
private Sensor accelerormeterSensor;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.st);
mp = MediaPlayer.create(this, R.raw.in_call_alarm); // 사운드 파일 설정
//mp.seekTo(0);
mp.setLooping(true);
mp.start(); // 사운드 파일 재생
sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
accelerormeterSensor = sensorManager
.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
}
@Override
public void onStart() {
super.onStart();
if (accelerormeterSensor != null)
sensorManager.registerListener(this, accelerormeterSensor,
SensorManager.SENSOR_DELAY_GAME);
}
@Override
public void onStop() {
super.onStop();
if (sensorManager != null)
sensorManager.unregisterListener(this);
}
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
public void onSensorChanged(SensorEvent event) {
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
long currentTime = System.currentTimeMillis();
long gabOfTime = (currentTime - lastTime);
if (gabOfTime > 100) {
lastTime = currentTime;
x = event.values[SensorManager.DATA_X];
y = event.values[SensorManager.DATA_Y];
z = event.values[SensorManager.DATA_Z];
speed = Math.abs(x + y + z - lastX - lastY - lastZ) / gabOfTime * 10000;
if (speed > SHAKE_THRESHOLD) {
mp.stop(); <<<<<<<<<<<<여기
}
lastX = event.values[DATA_X];
lastY = event.values[DATA_Y];
lastZ = event.values[DATA_Z];
}
}
}
}
위에 표시한곳에서 음악이 종효가 되는데요 쓰레드를 이용할려니 저기 안에서 안대네요... 저 동작이 if문을 반복시킬수 없을까요?!?!



