public class Main extends Activity {
 /** Called when the activity is first created. */
 @Override
 public void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(new ImageView2(this));
 }
 public class ImageView2 extends View {
  private Bitmap imgBack;
  private Bitmap line;
  public ImageView2(Context context) {
   super(context);
   // TODO Auto-generated constructor stub
   Resources r = context.getResources();
   imgBack = BitmapFactory
     .decodeResource(r, R.drawable.paper_thum1_bg);
   line = BitmapFactory.decodeResource(r, R.drawable.paper_rack);
  }
  @Override
  protected void onDraw(Canvas canvas) {
   // TODO Auto-generated method stub
   super.onDraw(canvas);
   float getBackHight = imgBack.getHeight();
   float getLineHight = line.getHeight();
   for (int i = 0; i < 3; i++) {
    canvas.drawBitmap(imgBack, 0,
      i * (getBackHight + getLineHight), null);
    canvas.drawBitmap(line, 0, getBackHight
      + (i * (getBackHight + getLineHight)), null);
   }
  }
 }
}

위와 같이 onDraw를 이용하여 canvas에 그림을 그렸습니다.

위의 소스를 보면 화면에 출력하기 위해

setContentView(new ImageView(this));

를 이용하였습니다.

 

setContentView(R.layout.main);

의 ImageView에 canvas에 그린 그림을 넣을려면 어떻게 해야 하나요?