안드로이드 개발 질문/답변
(글 수 45,052)
public class Stop extends Activity implements SensorEventListener{ private MediaPlayer mp; private long lastTime; private float speed; private float lastX; private float lastY; private float lastZ; private float count;
private float x, y, z; private static final int SHAKE_THRESHOLD = 1000;
private static final int DATA_X = SensorManager.DATA_X; private static final int DATA_Y = SensorManager.DATA_Y; private static final int DATA_Z = SensorManager.DATA_Z;
private SensorManager sensorManager; private Sensor accelerormeterSensor;
protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.st); mp = MediaPlayer.create(this, R.raw.in_call_alarm); // 사운드 파일 설정 //mp.seekTo(0); mp.setLooping(true); mp.start(); // 사운드 파일 재생
sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); accelerormeterSensor = sensorManager .getDefaultSensor(Sensor.TYPE_ACCELEROMETER); }
@Override public void onStart() { super.onStart();
if (accelerormeterSensor != null) sensorManager.registerListener(this, accelerormeterSensor, SensorManager.SENSOR_DELAY_GAME); }
@Override public void onStop() { super.onStop();
if (sensorManager != null) sensorManager.unregisterListener(this); }
public void onAccuracyChanged(Sensor sensor, int accuracy) { }
public void onSensorChanged(SensorEvent event) { if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { long currentTime = System.currentTimeMillis(); long gabOfTime = (currentTime - lastTime);
if (gabOfTime > 100) { lastTime = currentTime;
x = event.values[SensorManager.DATA_X]; y = event.values[SensorManager.DATA_Y]; z = event.values[SensorManager.DATA_Z];
speed = Math.abs(x + y + z - lastX - lastY - lastZ) / gabOfTime * 10000;
if (speed > SHAKE_THRESHOLD) { mp.stop(); <<<<<<<<<<<<여기 } lastX = event.values[DATA_X]; lastY = event.values[DATA_Y]; lastZ = event.values[DATA_Z]; } } }
}
위에 표시한곳에서 음악이 종효가 되는데요 쓰레드를 이용할려니 저기 안에서 안대네요... 저 동작이 if문을 반복시킬수 없을까요?!?!