package org.example.sudoku;

import android.app.Dialog;
import android.content.Context;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;

public class Keypad extends Dialog {

   protected static final String TAG = "Sudoku" ;
  
   private final View keys[] = new View[9];
   private View keypad;
  
   private final int useds[];
   private final PuzzleView puzzleView;
  
   public Keypad(Context context, int useds[], PuzzleView puzzleView) {
      super(context);
      this.useds = useds;
      this.puzzleView = puzzleView;
   }
  
   @Override
   protected void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
     
      setTitle(R.string.keypad_title);
      setContentView(R.layout.keypad);
      findViews();
      for (int element : useds) {
         if (element != 0)
            keys[element - 1].setVisibility(View.INVISIBLE);
      }
      setListeners();
   }
   // ...
   private void findViews() {
      keypad = findViewById(R.id.keypad);
      [0] = findViewById(R.id.keypad_1);
      keys[1] = findViewById(R.id.keypad_2);
      keys[2] = findViewById(R.id.keypad_3);
      keys[3] = findViewById(R.id.keypad_4);
      keys[4] = findViewById(R.id.keypad_5);
      keys[5] = findViewById(R.id.keypad_6);
      keys[6] = findViewById(R.id.keypad_7);
      keys[7] = findViewById(R.id.keypad_8);
      keys[8] = findViewById(R.id.keypad_9);
   }
  
   private void setListeners() {
      for (int i = 0; i < keys.length; i++) {
         final int t = i + 1;
         keys[i].setOnClickListener(new View.OnClickListener() {
            public void onClick(View v) {
               returnResult(0);
               }
            });
      }
   }
  
   @Override
   public boolean onKeyDown(int keyCode, KeyEvent event) {
      int tile = 0;
      switch (keyCode) {
      case KeyEvent.KEYCODE_0:
      case KeyEvent.KEYCODE_SPACE: tile = 0; break;
      case KeyEvent.KEYCODE_1:     tile = 1; break;
      case KeyEvent.KEYCODE_2:     tile = 2; break;
      case KeyEvent.KEYCODE_3:     tile = 3; break;
      case KeyEvent.KEYCODE_4:     tile = 4; break;
      case KeyEvent.KEYCODE_5:     tile = 5; break;
      case KeyEvent.KEYCODE_6:     tile = 6; break;
      case KeyEvent.KEYCODE_7:     tile = 7; break;
      case KeyEvent.KEYCODE_8:     tile = 8; break;
      case KeyEvent.KEYCODE_9:     tile = 9; break;
      default:
      return super.onKeyDown(keyCode, event);
      }
      if (isValid(tile)) {
         returnResult(tile);
      }
      return true;
   }
   private boolean isValid(int tile) {
      for (int t : useds) {
         if (tile == t)
            return false;
      }
      return true;
   }
   private void returnResult(int tile) {
      puzzleView.setSelectedTile(tile);
      dismiss();
   }
}


노란 부분이 에러가 계속 뜨네요 .... 빨리 만들어야 되는데요... 그리고요

제가 분명히 res 에 raw라는 폴더를 만들어서 main.mp3 를 넣었는데요....

나중에 R.raw.main 이라고 써 넣었는데 raw에서 빨간줄이 쳐지면서 raw cannot be resolved or is not a field 라고 나오네요...

그래서 R.java 에 들어가보니 이거 자체가 안 적혀 있더군요 어떻게 해야죠? 빠른 해결 부탁 드립니다...