package com.test;


import java.util.List;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;

public class testActivity extends Activity implements SensorEventListener{
    /** Called when the activity is first created. */
 private static final String LOG_TAG = "BABUKUMA";
 
 private SensorManager sensorManager;
 private SensorView sensorView;
 
 @Override
 protected void onCreate(Bundle savedInstanceState){
  super.onCreate(savedInstanceState);
  sensorView = new SensorView(this);
  setContentView(sensorView);
  
  getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
  sensorManager = (SensorManager)getSystemService(SENSOR_SERVICE);
  List<Sensor>sensor=sensorManager.getSensorList   (Sensor.TYPE_ACCELEROMETER);
  if(sensor.size()>0){
   sensorManager.registerListener(this, sensor.get(0),     SensorManager.SENSOR_DELAY_GAME);
  }
 }
 @Override
 protected void onDestroy(){
  super.onDestroy();
  sensorManager.unregisterListener(this);
 }
 public void onAccuracyChanged(Sensor sensor, int accuracy) {
  // TODO Auto-generated method stub
  
 }

 public void onSensorChanged(SensorEvent event) {
  // TODO Auto-generated method stub
  Sensor sensor = event.sensor;
  switch (sensor.getType()){
   case Sensor.TYPE_ACCELEROMETER:
   sensorView.move(event.values[0], event.values[1]);
   break;
   default:
   break;
  }
  
 }
 class SensorView extends View{
  private static final int KUMA_SIZE = 50;
  private Bitmap kuma;
  private int w;
  private int h;
  private float x;
  private float y;
  
  public SensorView(Context context){
   super(context);
   requestWindowFeature(Window.FEATURE_NO_TITLE);
   kuma = BitmapFactory.decodeResource(context.getResources(),     R.drawable.icon);
  }
  public void move(float mx, float my){
   this.x -= (mx * 4f);
   this.y += (my * 4f);
   
   if(this.x < 0){
    this.x = 0;
   } else if((this.x + KUMA_SIZE)>this.w){
    this.x = this.w - KUMA_SIZE;
   }
   if (this.y<0){
    this.y = 0;
   } else if((this.y + KUMA_SIZE)> this.h){
    this.y = this.h - KUMA_SIZE;
   }
   invalidate();
  }
  protected void onSizeChanged(int w, int h, int oldw, int oldh){
   this.w = w;
   this.h = h;
   this.x = (w - KUMA_SIZE)/2f;
   this.y = (h - KUMA_SIZE)/2f;
  }
  @Override
  protected void onDraw(Canvas canvas){
   canvas.drawBitmap(kuma, x, y, null);
  }
 }
}

예제 소스 인데요.. setContentView(sensorView);는 클래스를 화면에 보이게 하는 건데요 이걸 setContentView(R.layout.main)으로 하고 싶어요 ㅠ
그리고 kuma = BitmapFactory.decodeResource(context.getResources(), R.drawable.icon);는 drawable에 있는 아이콘을 바로 불러오는 건데. 이 아이콘을 XML의 imageview에 넣은 후 불러오고 싶은데요. 어떻게 소스를 바꿔야 할 까요 ㅠ 언어쪽은 부족하다보니 ㅠ 고수님들의 답변 부탁드립니다 ㅠ